Lara Croft // 2019
Becoming Lara Croft is a journey about my invisible childhood friend. A friend which would run along and shape-shift beside me. The fictional character known from the game Tomb Raider was an inspiration source of mine; a strong and independent adventurer. My image of her was unique considering what the image of her was to the rest of the world. She was being seen as an empty character without a personality and most of all known as a symbol of sex.
The visuals are a representation of me stepping into the footsteps of Lara, getting into her state of mind to learn how to be her. And there I discovered that I no longer want to be Lara, but I wanted Lara to become more me. I wanted her to become human.
To become Lara and to feel what she had to endure, I let other people control me. During these experiments I got to know my own limits, causing me to learn more about myself. When becoming Lara I eventually became more me.
Rosa Zwiers: concept, graphic design, video editing, photography.
// Nothing has been used for commercial purposes.